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obsproject/obs-studio

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Cached analysis
cached 2026-03-30T12:00:35.865Z
3mo ago

obsproject/obs-studio

OBS Studio is a large, active open source application for capturing, compositing, encoding, recording, and streaming video content. It is licensed under GPLv2-or-later, has very high adoption signals (71,256 stars and 9,111 forks), and was recently updated on 2026-03-30 with commits through 2026-03-29.

GitHub
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Stars71,256
Forks9,111
Default branchmaster
Last pushed2026-03-29T01:05:13Z
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Choose this fork only if its compensation-focused behavior solves a real production problem. Otherwise, upstream OBS Studio is the safer default because this branch is far behind and heavily diverged.

Choose this fork only if its older customized behavior is the point. For most adopters, upstream is the safer choice because it is active and much more current.

Choose this fork if you want a Streamlabs-tuned OBS base with workflow and packaging changes already baked in. Choose upstream OBS if you need maximum feature parity, easier maintenance, and the latest generic fixes.

Choose this fork if you specifically want DroidCam-centric OBS behavior and are willing to trade upstream freshness and translation support for tighter device/workflow integration. If you want mainstream OBS, active upstream parity, and broad localization, upstream is the safer choice.

Choose this fork only if you specifically need its Linux capture customization or an older OBS 26.1.1-era codebase. For most adopters, upstream OBS Studio is the better default because it is much newer, actively maintained, and far lower risk.

Prefer this fork if you need an actively maintained downstream OBS branch with substantial portability, CI, and Linux capture work and you are prepared to absorb heavy upstream drift. Prefer upstream OBS if you want the broadest feature completeness, least surprise, and easier maintenance.

Choose upstream unless you specifically want this exact fork namespace as a starting point. The fork shows no added capabilities and is materially behind upstream, so it offers little adoption advantage beyond being a lightly diverged baseline.

Choose this fork only if Windows ARM64 support is the priority. It appears to add meaningful platform enablement and compatibility work, but it is materially behind upstream and disables some functionality, so mainstream OBS users should stay with upstream.

Prefer this fork only if WebRTC broadcasting is the main requirement and you are prepared to own a stale, highly diverged codebase. For general OBS use, upstream is the safer default.

Choose this fork only if you want a near-identical OBS Studio base and do not need custom features. If you want newer upstream fixes or a differentiated downstream workflow, upstream is the better default.